Virtual-reality headsets
(Unknown)

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Format
Unknown
Physical Desc
32 pages : color illustrations ; 21 cm.
Language
English
Accelerated Reader
MG
Level 5.4, 1 Points

Notes

General Note
Includes index.
Description
Virtual-reality headsets are a Modern Engineering Marvel! In this engaging title, readers will explore the history of virtual-reality immersion from the stereoscope and View-Master to flight simulators and arcade games to today's head mounted displays! Palmer Lucky and Occulus Rift are featured, and a colorful infographic shows how a virtual-reality headset works. Readers will learn about the future of virtual-reality headsets including military training and crime scene investigation. A timeline, a glossary, and an index supplement historical and color photos. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Citations

APA Citation, 7th Edition (style guide)

Bodden, V. (2018). Virtual-reality headsets . Checkerboard Library, an imprint of Abdo Pub..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Bodden, Valerie. 2018. Virtual-reality Headsets. Checkerboard Library, an imprint of Abdo Pub.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Bodden, Valerie. Virtual-reality Headsets Checkerboard Library, an imprint of Abdo Pub, 2018.

MLA Citation, 9th Edition (style guide)

Bodden, Valerie. Virtual-reality Headsets Checkerboard Library, an imprint of Abdo Pub., 2018.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.